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	<metaData>
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		<modified_by>	v_mironov	</modified_by>
		<modified_on>	1443714302	</modified_on>
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	<materialNames />
	<visibilityBox>
		<min>	-0.428837 -0.033936 -0.775679	</min>
		<max>	0.428837 1.834991 0.777002	</max>
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	<exporter>	1.6	</exporter>
	<castsShadow>	true	</castsShadow>
	<nodefullVisual>	content/location/building/village/LBV044_dock/LBV044_dock	</nodefullVisual>
	<dye>
		<matter>	PBS	</matter>
		<replaces>	PBS	</replaces>
		<tint>
			<name>	PBS_cl1	</name>
			<material>
				<fx>	shaders/std_effects/PBS_emissive.fx	</fx>
				<collisionFlags>	0	</collisionFlags>
				<materialKind>	0	</materialKind>
				<property>	diffuseMap
					<Texture>	content/location/building/village/textures/LBV044_dock_a_2.tga	</Texture>
				</property>
				<property>	normalMap
					<Texture>	content/location/building/village/textures/LBV044_dock_n_2.tga	</Texture>
				</property>
				<property>	metallicGlossMap
					<Texture>	content/location/building/village/textures/LBV044_dock_mg_2.tga	</Texture>
				</property>
				<property>	ambientOcclusionMap
					<Texture>	content/gameplay/common/textures/default_ao.tga	</Texture>
				</property>
			</material>
		</tint>
	</dye>
</LBV044_dock.model>
